Course Objectives. Gain an insight into game design and Virtual Reality. Integrate art and technology for making creative and interactive game environments. Master the fundamentals of creative art and 3D design to create immersive environments. Learn to use commands in on Blender modelling, texturing, animation, lighting, creating scenes and rendering. Gain the confidence to create anything you want in Unity, the professional software for interactive VR design.
Acquire foundational knowledge of scripting in C and confidence in programming. Create a game environment in your project and manage the art and design process. Learn to create in a mindful state and share your stories using Virtual Reality. Course Options. Comprehensive Course Term 1 - 24 lessons over 12 weeks; 2 lessons per week Introduction to creative 3D design and game environment development in Virtual Reality 24 live classes.
In the Advance Course Term 2 you will: Deliver your practical project. Have a virtual lab experience. Deliver a creative game environment in VR using professional digital software tools such as Blender, Autodesk 3ds Max and Unity.
Showcase your productions in a virtual playground and invite friends and family into your virtual metaverse Convert your collection of 3D design and game assets art into NFT and learn how to auction or sell your creations. What You will Learn.
In the Comprehensive Course Term 1 you will: Integrate art and technology for game development. Develop an understanding of the 3D design and game development principles. Use colour harmony, perspectives, lighting and shading to create artistic environments. Develop a basic understanding of C programming and learn how to add a player in the virtual environment. Develop 3D experiences with dynamic applications to create web-based and immersive VR experiences.
Invite friends and family to experience the virtual world created by you. Create an environment in Blender or 3ds Max using 3D modelling techniques and interact with it in a computer-generated digital world. Add a player and enable users to roam anywhere inside the VR scene by using the W A S D or the arrow keys of your keyboard. Publish your content to view and interact with it on a basic VR device.
Master 3D design and rendering techniques using 3ds Max. Integrate the tools learned in Term 1 and apply them in a guided project. Have a virtual lab experience!
Learn to add sound and music to the game. If you're looking for him, Peter can usually be found dropping hot in Apex Legends with his friends. A fan of games of all types including JRPGs, third-person shooters and survival horror, Peter is a journalism graduate of North Central College and can be reached at peter. Twitter: PeterSpittech. Share Share Tweet Email. Peter Hunt Szpytek Articles Published.
Read Next in hardware. Build knowledge of Autodesk Tinkercad 3D design software; work with different shapes, create scenes and export into VR.
Gain the confidence to create in Unity, the professional software for interactive VR design. Acquire foundational knowledge of scripting in C and confidence in programming. Create a game environment project and learn how to manage the art and design process using Project Management. Learn to create in a mindful state and share your stories using Virtual Reality.
Course Options. Comprehensive Course Term 1 - 24 lessons over 12 weeks; 2 lessons per week Introduction to creative 3D design and game environment development in Virtual Reality 24 live classes.
In the Advance Course Term 2 you will: Deliver your practical project. Have a virtual lab experience. Showcase your productions in a virtual playground and invite friends and family into your virtual metaverse.
Convert your collection of 3D design and game assets art into NFT and learn how to auction or sell your creations. What You will Learn. Integrate art and technology for game development. Use colour harmony, perspectives, lighting and shading to create artistic environments.
Not only create your digital world but also interact with it. Invite friends and family to experience the virtual world created by you. Create an environment in Tinkercad using 3D modelling techniques and interact with it in a computer-generated digital world. Build interactive 3D experiences using dynamic applications, web-based experiences and fully immersive VR experiences.
Publish your content to view and interact with it on a basic VR device. Create and develop your own game environments in a time bound project. Integrate the tools learned in Term 1 and apply them in a guided project. Have an interactive lab experience. Explore Unity, Mozilla Spoke and Hubs for creating an interactive game environment. Develop a basic understanding of C programming and learn how to add players in the virtual environment. Develop an immersive universe from a variety of topics such as future cities, sustainable villages, future mobility, arcade worlds, space worlds and prehistoric worlds, to name a few.
Develop a gameplay flowchart Learn advanced 3D design techniques using Tinkercad. Import your creations from Tinkercad in Unity. Add a player and enable users to roam anywhere inside the VR scene by using the W A S D or the arrow keys of your keyboard. Create your own immersive VR playground Convert your collection of 3d assets and game content into NFT and learn how to sell or auction your creations Publish your content to view and interact with it on a basic VR device.
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